More Work Stuff!
woo!
Ad Age (www.adage.com) started using our 3D intro in their updated '3 Minute Ad Age' video feature! That means more stuff to post on the blog :)
I did everything in the opening shot - creating the beads, their textures, lighting, raytrace / reflections rendering - and also did lighting and comping for the end shot, and generated the curves for the 3D lettering.
Fun Fact:
That 'g' apparently doesn't exist as a default font, so I had to build it myself. I'm getting absurdly good at using vectors and curves.
Ad Age (www.adage.com) started using our 3D intro in their updated '3 Minute Ad Age' video feature! That means more stuff to post on the blog :)
I did everything in the opening shot - creating the beads, their textures, lighting, raytrace / reflections rendering - and also did lighting and comping for the end shot, and generated the curves for the 3D lettering.
Fun Fact:
That 'g' apparently doesn't exist as a default font, so I had to build it myself. I'm getting absurdly good at using vectors and curves.
Labels: collaboration, demo reel, job, video

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